Which kind of games?
Every kind! We started with pervasive and ARG games, but we are moving towards mobile and social games. We design even good old boardgames. We are a fun-centric company.
Every kind! We started with pervasive and ARG games, but we are moving towards mobile and social games. We design even good old boardgames. We are a fun-centric company.
Well, yeah. We also use gamelike features to improve the experience of social web apps. We design compelling games for advertising and to help people learn difficult tasks. We even apply games design into realm of infographics, to build interactive spaces where people can explore data in a meaningful way.
Federico Fasce
Federico is the lead designer and CEO. He loves Sharpie markers and fiddling with game bits.
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Marina Rossi
Marina knows everything about marketing and game promotion. But she is also a great artist.
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Alessandra Carboni
Alessandra doesn't just count the money. She also creates all the little characters living in our games.
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The Real PotionMotionA simple yet addictive iPhone game featuring accelerometer, realistic liquid simulation and a touch of magic.
FEPIC Learning toolA learning tool to teach people about leadership, set in a calm and relaxing tropical paradise.
Urustar the GameA small promotional game to state our ideas.
Agenzia KarmaA promotional contest based on storytelling and puzzles for the Italian launch of Windows Live Wave 3.
Urbino Wireless GameAn urban game set in the medieval town of Urbino. A thrilling adventure mixing up history and new technologies.